In Disney's patent drawings, characters leave their fixed locations, rides respond to passengers, and new surfaces become screens. The park's scenery and machinery change with the way guests move and interact.

Characters become self-balancing robots that can walk toward guests. A robot meant to be hugged grows a soft, pressure-sensing body. A drone disappears inside a pirate ship, while hundreds of other aircraft become pixels in a screen made of air. A lightsaber blade physically extends from its hilt. Then the ride vehicle itself starts to disappear: first the passenger can steer the motion, then the floor moves under the passenger, sand becomes a projection surface, and fog becomes a display you can walk around.

The ten patents below were published under Disney Enterprises. Disney has publicly shown related entertainment robotics, drone shows, an extendable lightsaber and the HoloTile floor, but we have not verified a one-to-one patent marking for the specific publications below.

FIG. 01

Let the character walk over to the guest on two legs

SOURCE FIGURESFIG. 9
PUBLICATIONUS20220119053A1
The dashed outline is the character-specific skin; underneath it sits a reusable walking, sensing and self-balancing actor platform.
FIG. 01US20220119053A1
Patent FIG. 9 showing the front view of a biped robot actor with labeled perception, natural-language, balance, actuation and foot-sensing hardware under a dashed character skin.

The dashed outline is the character-specific skin; underneath it sits a reusable walking, sensing and self-balancing actor platform.

Drag to pan when zoomed. Use + / − to zoom, 0 to fit, arrow keys to pan, and Alt + arrow keys for the previous or next FIG.

What is it?

"Legged high-dexterity self-balancing capable robot actor" describes a two-legged platform intended to bring screen-bound characters into the physical world at character-appropriate scale. FIG. 9 labels perception and natural-language functions in the head, computing and balance control in the torso, an IMU in the pelvis, actuation and sensing in the limbs, and touchdown sensing in the feet.

The important word in the patent is not simply robot but actor. The same underlying mobility hardware can wear a character-specific outer skin and perform gestures, body language and show movements while maintaining balance and moving untethered through a physical space.

Disney Enterprises IncFIG. 01
ASSIGNEE
Disney Enterprises Inc
PRIORITY
2019-05-24
PUBLISHED
2022-04-21
PUBLICATION
US20220119053A1
INVENTORS
Scott Christopher Lavalley / Kyle Robert Thompson / Michael Anthony Hopkins / Dexter J. Dickinson / Jared Edward Bishop / Jerry W. Rees / Kyle Michael Cesare
ORIGINAL
FIG. 02

Make a robot soft enough to hug

SOURCE FIGURESFIG. 10B
PUBLICATIONUS20170095925A1
Air-filled soft-skin modules sit over the rigid mechanism, sensing contact while also absorbing impact during close human interaction.
FIG. 02US20170095925A1
Patent FIG. 10B showing a side view of an upper-body humanoid robot prototype with large air-filled soft modules on its arms, torso, waist and back.

Air-filled soft-skin modules sit over the rigid mechanism, sensing contact while also absorbing impact during close human interaction.

Drag to pan when zoomed. Use + / − to zoom, 0 to fit, arrow keys to pan, and Alt + arrow keys for the previous or next FIG.

What is it?

"Soft body robot for physical interaction with humans" starts from a problem that becomes unavoidable when a character is supposed to touch a person: a precise robot can still be a hard machine. FIG. 10B shows the side view of a 10-DOF upper-body prototype whose arms, chest, waist and back are wrapped in large soft modules.

Those modules use deformable, air-filled cavities connected to pressure sensing. The patent explicitly discusses hugging and other close human-robot interactions, treating the outer body both as a contact sensor and as a bumper that protects the guest and the mechanism.

Disney Enterprises IncFIG. 02
ASSIGNEE
Disney Enterprises Inc
PRIORITY
2015-10-01
PUBLISHED
2017-04-06
PUBLICATION
US20170095925A1
INVENTORS
Katsu Yamane / Joohyung Kim / Alexander Nicholas Alspach
ORIGINAL
FIG. 03

Float an animatronic eyeball in liquid and turn it with magnets

SOURCE FIGURESFIG. 4
PUBLICATIONUS20110066239A1
The inner eye rotates in a fluid-filled transparent shell, driven electromagnetically from outside; a camera can look through the same optical path.
FIG. 03US20110066239A1
Patent FIG. 4 showing an exploded animatronic eye assembly with a transparent outer shell, fluid, inner eyeball sphere, magnetic components and camera optics.

The inner eye rotates in a fluid-filled transparent shell, driven electromagnetically from outside; a camera can look through the same optical path.

Drag to pan when zoomed. Use + / − to zoom, 0 to fit, arrow keys to pan, and Alt + arrow keys for the previous or next FIG.

What is it?

"Animatronic Eye with an Electromagnetic Drive and Fluid Suspension and with Video Capability" replaces an obvious mechanical eye shaft with a sphere suspended inside a transparent, fluid-filled shell. FIG. 4 pulls apart the shell, inner eyeball, magnetic elements, drive components and rear optical path.

Magnetic elements in the inner sphere respond to an external electromagnetic drive, while the suspension fluid can damp fast motion and reduce the visual boundary between the pieces when its refractive properties are matched to the transparent parts. A rear camera can also look through the eye, allowing gaze motion and visual sensing to share the same physical organ.

Disney Enterprises IncFIG. 03
ASSIGNEE
Disney Enterprises Inc
PRIORITY
2009-09-16
PUBLISHED
2011-03-17
PUBLICATION
US20110066239A1
INVENTORS
Lanny Starkes Smoot / Katherine May Bassett / Marcus Hammond
ORIGINAL
FIG. 04

Hide the drone so the pirate ship appears to fly by itself

SOURCE FIGURESFIG. 2
PUBLICATIONUS20210027638A1
Thematic cladding hides much of the UAV from viewers below, leaving the themed object, not the aircraft, as the visible performer.
FIG. 04US20210027638A1
Patent FIG. 2 showing a multi-rotor UAV enclosed by sailing-ship themed cladding so that the ship appears to fly during an aerial show.

Thematic cladding hides much of the UAV from viewers below, leaving the themed object, not the aircraft, as the visible performer.

Drag to pan when zoomed. Use + / − to zoom, 0 to fit, arrow keys to pan, and Alt + arrow keys for the previous or next FIG.

What is it?

"Themed aerial vehicle entertainment platform" treats the UAV as backstage machinery. In FIG. 2, a multi-rotor aircraft is wrapped in sailing-ship cladding designed to hide the vehicle from spectators on the ground.

The UAV moves the cladding through three-dimensional space so the themed object appears to provide its own propulsion. The patent also allows onboard show effects to respond to flight state, for example by changing an engine-glow effect with vehicle speed, so flight control and theatrical performance can be coordinated in real time.

Disney Enterprises IncFIG. 04
ASSIGNEE
Disney Enterprises Inc
PRIORITY
2019-07-26
PUBLISHED
2021-01-28
PUBLICATION
US20210027638A1
INVENTORS
Pehr L. Hovey / Loyal J. Pyczynski / Madeline R. Zupan
ORIGINAL
FIG. 05

Turn hundreds of aircraft into pixels in the sky

SOURCE FIGURESFIG. 4
PUBLICATIONUS20140236388A1
Each aircraft becomes a floating pixel, or flixel, and the swarm can reshape not only the image but the outline of the display itself.
FIG. 05US20140236388A1
Patent FIG. 4 showing a castle below a dense field of small aerial vehicles forming a large display area in the sky.

Each aircraft becomes a floating pixel, or flixel, and the swarm can reshape not only the image but the outline of the display itself.

Drag to pan when zoomed. Use + / − to zoom, 0 to fit, arrow keys to pan, and Alt + arrow keys for the previous or next FIG.

What is it?

"Aerial display system with floating pixels" reduces each small UAV to one display element. The patent calls it a floating pixel, or flixel, and arranges many flixels in three-dimensional airspace to create a very large aerial display.

FIG. 4 shows a dense field of those points above a castle. Because every pixel can fly, the system can change the size and shape of the display space itself rather than being confined to a permanent rectangular screen.

Disney Enterprises IncFIG. 05
ASSIGNEE
Disney Enterprises Inc
PRIORITY
2013-02-15
PUBLISHED
2014-08-21
PUBLICATION
US20140236388A1
INVENTORS
Clifford Wong / James Alexander Stark / Robert Scott Trowbridge
ORIGINAL
FIG. 06

Make the glowing lightsaber blade physically extend from the hilt

SOURCE FIGURESFIG. 2
PUBLICATIONUS20180326317A1
Two blade-body strips and a flexible LED strip unspool through a blade form, becoming a single illuminated blade outside the hilt.
FIG. 06US20180326317A1
Patent FIG. 2 showing the inside of a lightsaber-like hilt with two blade spools, a blade form, motor, drive train, LED spool and internal mechanism.

Two blade-body strips and a flexible LED strip unspool through a blade form, becoming a single illuminated blade outside the hilt.

Drag to pan when zoomed. Use + / − to zoom, 0 to fit, arrow keys to pan, and Alt + arrow keys for the previous or next FIG.

What is it?

"Sword device with retractable, internally illuminated blade" tackles an effect that is easy in a movie and difficult in front of a live audience: a bright energy blade that visibly grows from a handheld hilt. FIG. 2 removes the outer sidewalls to expose the two blade spools, blade form, motor, drive train and LED spool.

In storage, the flexible blade-body members and light strip are reeled into the hilt. When activated, they are fed through the form so the two body members become an elongated blade with the LEDs between them. The result is a physical prop that can imitate the extend-and-retract effect without relying on post-production.

Disney Enterprises IncFIG. 06
ASSIGNEE
Disney Enterprises Inc
PRIORITY
2017-03-16
PUBLISHED
2018-11-15
PUBLICATION
US20180326317A1
INVENTORS
Michael R. Honeck / Lanny S. Smoot / Quinn Y. Smithwick / Eli Joseph Romaire / David J. McCall / Terry O. Sandin / Adam B. Forster / Peter Anastasios Chevako
ORIGINAL
FIG. 07

Let the rider's body and controls change the motion of the ride

SOURCE FIGURESFIG. 2
PUBLICATIONUS20240408503A1
Weight shift, force on a bar or handle, or a joystick input can be sensed and translated into individual vehicle position and orientation changes.
FIG. 07US20240408503A1
Patent FIG. 2 showing an overhead track module and articulated arm suspending a hang-glider-like passenger vehicle.

Weight shift, force on a bar or handle, or a joystick input can be sensed and translated into individual vehicle position and orientation changes.

Drag to pan when zoomed. Use + / − to zoom, 0 to fit, arrow keys to pan, and Alt + arrow keys for the previous or next FIG.

What is it?

"Rider controlled amusement park ride" moves beyond a vehicle that simply delivers a pre-programmed sequence. FIG. 2 shows an overhead track module, a multi-jointed motion arm and a passenger vehicle themed like a hang glider.

The input does not have to be a conventional joystick. The patent describes detecting a passenger shifting weight, applying force to a bar or handle, or changing the position of an input device, then using that signal to alter the vehicle's motion or orientation.

Disney Enterprises IncFIG. 07
ASSIGNEE
Disney Enterprises Inc
PRIORITY
2023-06-12
PUBLISHED
2024-12-12
PUBLICATION
US20240408503A1
INVENTORS
Robert J. Evans
ORIGINAL
FIG. 08

Remove the ride vehicle and move the floor instead

SOURCE FIGURESFIG. 1
PUBLICATIONUS20250117069A1
The active tiles can move people and props in arbitrary directions, including countering a person's steps to keep them on a finite floor.
FIG. 08US20250117069A1
Patent FIG. 1 showing two users and an object standing on a modular floor made of many independently actuated active tiles.

The active tiles can move people and props in arbitrary directions, including countering a person's steps to keep them on a finite floor.

Drag to pan when zoomed. Use + / − to zoom, 0 to fit, arrow keys to pan, and Alt + arrow keys for the previous or next FIG.

What is it?

"Modular omnidirectional actuated floors providing an interactive user experience" turns the ground into the motion system. FIG. 1 shows two people and an object standing on a surface assembled from many active tiles.

Sensors can determine a user's position and orientation, while the tiles move underfoot. If a person walks one way, the floor can move the other way to keep the person inside its boundary. The patent also describes simulating slipping, uneven terrain and other physical feedback, as well as moving props around the user.

Disney Enterprises IncFIG. 08
ASSIGNEE
Disney Enterprises Inc
PRIORITY
2023-10-05
PUBLISHED
2025-04-10
PUBLICATION
US20250117069A1
INVENTORS
Jack Wetherell / Robert J. Bristow / Lanny S. Smoot / Alfredo M. Ayala / Michael Ryan Enriquez Arevalo / Frank D. Mezzatesta, III
ORIGINAL
FIG. 09

Turn a sandbox into a screen whose shape the guest can rebuild by hand

SOURCE FIGURESFIG. 11
PUBLICATIONUS20120133911A1
Projected guides tell the guest where to shape the sand; once shaped, still or moving imagery can be mapped onto the new three-dimensional surface.
FIG. 09US20120133911A1
Patent FIG. 11 showing a sandbox-like tangible projection surface, overhead projector, computer, display and a user's hand interacting with the material.

Projected guides tell the guest where to shape the sand; once shaped, still or moving imagery can be mapped onto the new three-dimensional surface.

Drag to pan when zoomed. Use + / − to zoom, 0 to fit, arrow keys to pan, and Alt + arrow keys for the previous or next FIG.

What is it?

"Interactive Projected Sandbox" makes the sand both interface and display. FIG. 11 brings the tangible material, an overhead projector, a computer and display, and the user’s hand into one system.

The experience can first project guides telling the user where to remove or pile material. Once a three-dimensional form has been sculpted, mapped still images or video can be projected onto it. The patent gives a volcano with animated lava flowing over the user-made terrain as one example.

Disney Enterprises IncFIG. 09
ASSIGNEE
Disney Enterprises Inc
PRIORITY
2009-07-17
PUBLISHED
2012-05-31
PUBLICATION
US20120133911A1
INVENTORS
Thomas Fraiser Laduke
ORIGINAL
FIG. 10

Cross sheets of fog to make an image you can walk around

SOURCE FIGURESFIG. 2
PUBLICATIONUS20250147401A1
Four thin fog surfaces form an X; different views can be projected onto each surface to create the illusion of one floating object visible from around the display.
FIG. 10US20250147401A1
Patent FIG. 2 showing four intersecting laminar fog projection surfaces, four projectors and a central human-shaped item viewed from multiple directions.

Four thin fog surfaces form an X; different views can be projected onto each surface to create the illusion of one floating object visible from around the display.

Drag to pan when zoomed. Use + / − to zoom, 0 to fit, arrow keys to pan, and Alt + arrow keys for the previous or next FIG.

What is it?

"System for generating a 360 degree viewable image on laminar fog screen" replaces a solid screen with thin flows of water droplets. FIG. 2 arranges four laminar fog surfaces in an X and places four light sources or projectors around them.

Each projector can show a different side of the same item (front, back, left or right) on its respective fog surface. Because the fog acts as a highly directional projection surface, a guest moving around the installation can see the view appropriate to the angle, creating the impression of a floating image that can be viewed from multiple sides.

Disney Enterprises IncFIG. 10
ASSIGNEE
Disney Enterprises Inc
PRIORITY
2023-11-08
PUBLISHED
2025-05-08
PUBLICATION
US20250147401A1
INVENTORS
Daniel M. Joseph / Jessica Klouda
ORIGINAL

AFTER THE FIGURES

In these patents, the theme park stops being a collection of fixed stages

Across the ten drawings, different parts of the stage become active. Characters leave their pedestals. The sky becomes a display surface. A prop performs an effect that used to exist only in post-production. The guest's vehicle, the floor beneath it, the sand under a hand and even a sheet of water droplets can all become active parts of the story.

These inventions pursue immersion through physical changes. Soften the robot so a person can touch it. Hide the UAV so the themed object appears to fly by itself. Move the ground in the opposite direction of a walking guest. Project onto fog instead of a wall. The machinery is still there, but the patent keeps pushing it out of the guest's attention.

In that version of the future, the distinction between stage, character, vehicle, interface and screen becomes harder to see. The whole environment starts to behave like one large piece of show machinery.

SOURCES

Primary sources

  1. US20220119053A1 — Legged high-dexterity self-balancing capable robot actor
  2. US20170095925A1 — Soft body robot for physical interaction with humans
  3. US20110066239A1 — Animatronic Eye with an Electromagnetic Drive and Fluid Suspension and with Video Capability
  4. US20210027638A1 — Themed aerial vehicle entertainment platform for providing dynamically-coordinated show
  5. US20140236388A1 — Aerial display system with floating pixels
  6. US20180326317A1 — Sword device with retractable, internally illuminated blade
  7. US20240408503A1 — Rider controlled amusement park ride
  8. US20250117069A1 — Modular omnidirectional actuated floors providing an interactive user experience
  9. US20120133911A1 — Interactive Projected Sandbox
  10. US20250147401A1 — System for generating a 360 degree viewable image on laminar fog screen